Monday, 4 April 2011

HUD

Added speedo, but cant get the needle to turn, may have to import as a 3d object and parent to the camera in the right position.

The damage bar can be adjusted via the left border option (0 to 400)

I put the big tree on a different layer for the minimap, and then used a culling mask for the camera looking down to exclude it. The red locator is parented to the 1st person controller currently, and again, has its own layer, which is masked in the 1st person camera (so when you look up you dont see a massive red circle).

1 comment:

  1. Nice one! Was playing around with it, worked really well!!!

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